GetWorldCorners returns the positions of the corners of a RectTransform in world space. It drives me nuts that I can’t just get the order of the corners in the Get World Corners array by searching for it in Google. To fix this, I checked it out myself. Next time you need to know which is which from the Get World Corners array, you’ll find it here.
Order of GetWorld Corners:
0 – Bottom Left
1 – Top Left
2 – Top Right
3 – Bottom Right
I hope this helps someone else out. If nothing else, I’m sure it’ll help me later.
Thank you, it helped me. 🙂
thanks!!! can’t believe this is not in the docs…
Yes thank you!
You da man! Thanks for this
It says this in the docs.
I’m glad they added it! It wasn’t there when I wrote this.